Rustcaster

Hello Internet,

I’d like to show you my newest project: Rustcaster! It’s an Raycaster implemented in Rust.

picGamescreen

As you might see, Raycaster is currently able to render textured walls. It’s not much but it’s something!

As learning resource I used Permadi and Lodev.

The only third-party library used is the sdl2 crate, which is responsible to display the rendered image and to resolve the keyboard input.

Cheers,

qriz